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Interpreting Virtuals Genesis data: the average return on new investments is 32 times, and the degree of oversubscription is strongly correlated with returns.
Original Author: The Smart Ape
Original text compiled by: Deep Tide TechFlow
It is still uncertain how long this craze will last, but @virtuals_io's Genesis project is undoubtedly one of the most profitable options at the moment.
They seem to have cracked the wealth code, bringing incredible returns (x 100, x 60, etc.), and surprisingly stable.
Here is a detailed gameplay analysis:
A month ago, Virtuals launched "Genesis Launches", which is essentially an AI agent launch platform based on $VIRTUAL.
So far, about 24 AI agent projects have been launched, almost all of which have brought astonishing returns, with profits ranging from x 4 to x 128, averaging x 32.
To be considered a successful launch, a project must raise at least 112 K $VIRTUAL (this is the minimum standard). There is no upper limit, and some projects have even been oversubscribed by over 2000%.
Data shows a strong correlation between the oversubscription ratio (this is public information) and the pre-sale multiple.
Any project that is oversubscribed by more than 1000% brings huge returns.
It can be clearly seen from the chart that there is almost a linear relationship between the subscription ratio and the yield multiplier.
The logic is simple: an oversubscription of 1000% + means extremely high demand.
Since the supply during the pre-sale is fixed, a high subscription rate means that buyers will ultimately receive fewer tokens.
Many people are dissatisfied with the allocation being too small and may continue to buy in when the project goes live, including those who completely missed the presale.
Even if you maximize your quota, an increase in the number of participants will still dilute your allocation.
For example, in the recent $ARBUS presale, I invested all 566 $VIRTUAL, but ultimately only used 18 $VIRTUAL, and the rest was refunded.
If there were fewer participants, I could have obtained a larger share of the tokens.
Disadvantage: More popularity = smaller allocation, even if you have a large number of points.
Advantages: All tokens are 100% unlocked at launch.
You can sell immediately, but there is a "trap" here.
If you choose to sell and make a profit, you will trigger a 7-10 day cooling period during which your points will be reduced.
The more you earn, the greater the loss of points.
This mechanism effectively reduces selling pressure, which is one of the reasons why certain projects experience significant increases after their launch.
Your points directly affect your ability to profit from Genesis.
More points = greater distribution = higher potential returns.
Approximately 80 million points are distributed daily, and there are various ways to earn points.
The smartest strategy is to accumulate points and only participate in presales with an oversubscription of 1000% or more.
This way, your yield multiplier can reach at least x 40+.
After the token is launched, choose the right time to sell for significant profits.
Accept point reduction after sale, patiently wait for the cooldown period.
Focus on high-demand projects, avoid frequent cooling, pursue high returns, while using gaps in time to earn more points.
Among the 24 listed tokens, only 6 projects have an oversubscription rate exceeding 1000%, accounting for about a quarter, and approximately one appears every two weeks.
Who wouldn't want to earn x 50 or x 100 every few weeks?
Accumulate more points while waiting to prepare for the next opportunity.
Of course, this model will not last forever. As more people learn how to take advantage of this system, its effectiveness may gradually diminish.
However, at present, this gameplay is still effective and may continue for a few more months.
Just focus on earning points and target high-demand projects.
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