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How BigTime Builds a Long-Term Ecosystem for Blockchain Games Using the "Trap" Model
BigTime: The blockchain game that has survived to this day by relying on "trap dolls"
BigTime is an MMORPG game, with gameplay similar to World of Warcraft and Diablo. Compared to other Web3 games, the graphics are more refined, and the gameplay and experience are better. This article will delve into the reasons for BigTime's success from aspects such as game strategy and economic model.
1. BigTime's Game Strategy
The production team of BigTime understands that the pure Play to Earn model has issues, so they have created a game that focuses more on playability and visuals, placing the economic system and skins on-chain. BigTime mainly balances the game economy through the following three points:
1. Horizontal + Vertical Trap
The horizontal water reservoir refers to the switching of game scenes/instances/characters, while the vertical water reservoir mainly manifests in aspects such as weapon upgrades, armories, forges, and time guardians. This multi-layered trap design prevents players from simply mining, withdrawing, or selling, but instead creates a complex, long-term, high-retention economic cycle, extending the lifespan of the game.
2. Player Type Balance
BigTime categorizes players into different types such as regular players, gold farmers, landowners, and big spenders, and adapts the gaming experience for these different types of players to achieve an economic closed loop. The game aims to maintain a ratio of 10% blockchain game ( gold farmers ) to 90% traditional players to ensure stable economic development.
3. Strong Centralized Control
Game developers conduct macro-control over the game economy. Although frequent short-term adjustments may cause player dissatisfaction, in the long run, they have positive significance for game development. BigTime has repeatedly balanced the game economy through methods such as adjusting drop rates and increasing airdrops.
2. BigTime Economic Model Analysis
The economic model of BigTime mainly includes several aspects such as skins, NFTs, spaces, functional NFTs, and game resources.
skin
BigTime uses a skin system similar to CSGO, where players can produce NFT skins through in-game armories/Time Guards, and the produced skins are limited and will never be increased. NFT skins can be freely traded within the game.
NFT
BigTime's NFTs are divided into two categories: skin NFTs and functional NFTs. Skin NFTs are mainly used for decoration, while functional NFTs (, such as furnaces, armories, and time guardians ), are important tools for the operation of the game economy and token production.
空间(Space)
Space is private virtual land in BigTime, where you can obtain fragmented hourglasses and install functional NFTs. For players who want to officially experience the game and earn money, space is a necessity.
functional NFT
Mainly includes the furnace, armory, and time guardian. The furnace and armory are used to create skin NFTs, while the time guardian is used to produce $BIGTIME tokens. These functional NFTs form the complex economic system of BigTime.
game resources
Including time crystals, $BIGTIME tokens, skin fragments, etc. These resources form the foundation of the in-game economic cycle.
3. Analysis and Outlook
Currently, there is a contradiction in the blockchain gaming industry where "both players and project parties want to make money, so whose money are they actually making?" Successful blockchain games in the future may need to:
The development of blockchain games is still in its early stages, and there is still great potential for growth in the future. BigTime has made beneficial attempts in exploring new models for blockchain games, which are worthy of industry attention.